SimTown is essentially SimCity for children 7-12, in which they build their own small town and watch everyone work, and they also get to customize and follow around their own person/Sim. There is no money to worry about, pretty much as long as you keep your Sims happy and keep resources and food full, you can place individual buildings where. SimTown 模拟城镇 适用手机平台 摩托罗拉C381,摩托罗拉C650,摩托罗拉V18X,摩托罗拉V22x Sim Town可以让你构造一座大都市,满足你做设计师、企业家和市长的欲望。所有的一切,从主建筑的规划到环境的布置都由你全盘筹划。 游戏的画面出众,有昼夜之分。.
SimTown was released for the PC in 1995. It was developed and published by Maxis Software. The game is a construction and management simulation, very similar to SimCity (although marketed towards much younger audiences). SimTown is one of the several Sim spin-offs. SimTown was also published by Imagineer in Japan as SimCity Jr. on the Super Famicom in 1996.
SimTown is very similar to SimCity, although the game is much smaller and simpler. Instead of managing an entire city, players build and monitor a small town. When the game begins, the player has a flat area where they can begin building a town. Homes, offices, and other buildings (such as libraries and city halls) can be placed in the town, as well as roads and plants (which do nothing in improving the town). SimTown's primary objective is to merely keep everyone in the town happy. Thus, the player's role in this is to control essential supplies (water, trees, farm crops, recycling, etc). The exact amount that is needed depends on the size of the town, and how many credits have been awarded. For example, trees and ponds require water, while a commercial building will create trash that must be dealt with.
Other aspects must be kept in check as well. For example, the amount of adults in the town must be balanced with the amount of jobs. Each house contains two children, two adults, and one pet. Adults with no jobs will begin to neglect caring for their home (with it showing signs of this neglect; the home begins to collapse), until the family moves out. In a contrasting example, businesses with no employees will show the same signs of disrepair.
SimTown is one of several entries in the city-building simulation series, SimCity. As in prior installments, players are tasked as the mayor of a newly formed municipality, taking charge of it's expansion and success. Being aimed at a younger audience than that of the other games within the series a greater emphasis is placed on managing a small, socially ideal town than a sprawling metropolis. As such it features a much more stylized, cartoon representation and user interface, a number of added features allowing for greater interactivity with the populace, and a simplified system of resource management.
As their first priority as mayor players will simply need to construct a town, supplying not only housing for their residents but employment, schools, and civic buildings as well; Roadways and bike paths being needed to connect them all. While each building has its own associated costs and benefits they're often marginal enough that a player's selection will often be as much an aesthetic consideration as a functional one. In order to finance all of this consideration will also have to be paid to the player's limited resources of water, wood, and crops, which rejuvenate only so quickly.
Interacting with the populace will also be crucial to success. Individual citizens will often offer suggestions and make demands of the mayor and so a close eye will have to be kept on their opinions of how the city is being run. Those that favor specific types of restaurants will request them and objections will be made if the city is lacking in their preferred form of recreation. Players can also take a closer look at their residents by 'removing' the tops of buildings and peering inside, watching their life unfold on a more minute scale. Specially constructed designer characters can also be made to populate the town, built to pre-defined specifications such as their preferred clothing and personal preferences.A number of awards can be gained within the game for exemplary achievements resulting from maintaining a balanced town for some period of time. An in-game newspaper will assist in these efforts by helping to keep the player up to date on what might be wrong in their city, or how they might be succeeding.
SimTown is basically a kids' version of SimCity with complex features removed but fun intact. Althought it may look simple at first glance, the game is quite complex for the game's target age group of 6-10 years old. When kids succeed at managing their town, they can even take a peek inside each home to see how their Sims are spending their days, getting at the same time an appraisal of their work by the little folks' peace-of-mind status. Once again, Maxis have done a magnificent job of building a product that balances challenge against frustration.
How to run this game on modern Windows PC?
People who downloaded SimTown have also downloaded:
SimPark, SimTower, SimSafari, Oregon Trail Deluxe, Sim Farm, Sim Ant, Putt-Putt Saves the Zoo, Game of Life